Megalith Aratron
EARTH 8

Megalith Aratron

  • Archetype:
  • Megalith

  • ATK:
  • 2000

  • DEF:
  • 3000

  • View:
  • 3612




You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn.




 
 
AI Power Analysis
Combo enablerConfidence: HighEvaluated Oct 6, 2026
73± 4/ 100
Power Score
Intrinsic 72
Deck 73

Megalith Aratron — Power Evaluation

Final Score: 73 ± 4 · Confidence: High

  • Intrinsic: 72 · Deck: 73 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Negation/Interaction, Material body

Why it scores here

Aratron scores 73 as a highly synergistic Ritual Monster core to Megalith and 40+ related archetypes, with 100% inclusion in Megalith decks at 2–3 copies showing exceptional accessibility within its homes. Its discard-to-Ritual-Summon effect reliably extends ritual chains, and the Quick Effect negation of targeting effects with destruction provides solid reactive disruption. However, it requires Ritual Summon access (not a free body), generates zero standalone combos (zero recorded board appearances despite 400 decks sampled), and has net-neutral card economy outside archetype synergy. The 2000 ATK and full dependence on Megalith engine support keep the score anchored to contextual strength, not universal value.

Axis scores

Axis Score Evidence
Accessibility 75 100% inclusion in Megalith decks (400/400) with avg 2.02 copies; reaches 40+ distinct archetypes (Impcantation 9.5%, Gem-Knights 3.5%, Dogmatika 5%, Ryzeal 3.8%); searchable via Megalith tutors and Manju 47%. (verified)
Combo & Conversion 68 Discard effect tributes to Ritual Summon another Megalith from hand, extending ritual chains; negation is reactive only; zero recorded combo board appearances despite 400 decks, consistent with enabler role. (inferred)
Resource Economy 62 Discard effect is card-neutral (send Aratron, summon another from hand); negation generates no card advantage; no built-in refuel or burst advantage beyond archetype engine. (inferred)
Effect & Interaction 72 Quick Effect hard negation of opponent's targeting effects with destruction is reliable and flexible disruption; requires GY Ritual Monster as resource cost, limiting once-per-turn usage to available fuel. (verified)
Material Utility 74 8-Level Rock body with 3000 DEF serves as clean material for Ritual and Synchro summons; EARTH attribute and Rock type align with Megalith and Gem-Knight architecture; remains useful when blanked. (verified)
Resilience & Flexibility 68 Requires Ritual Summon to access (not independent); two Quick Effects enable multi-turn utility across Main Phase and response windows; lacks personal protection or recovery, depending on Megalith engine support. (inferred)
Deck-Building Efficiency 75 No garnets or locks reported; clean 2–3 copy distribution (1 copy: 123 decks, 2 copies: 146, 3 copies: 131); zero deck-space restrictions across 40+ archetypes. (verified)

Calculation

Weight profile: 0.7 × Combo enabler + 0.3 × Negation/Interaction. Intrinsic ≈ 72, Deck ≈ 73, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent)

Strengths

  • 100% inclusion in Megalith decks; core to archetype identity and ritual chains
  • Hard negation of targeting effects with destruction provides reliable reactive disruption
  • Discard effect efficiently extends Ritual Summon lines without bricking
  • Portability across 40+ distinct archetypes (Impcantation, Gem-Knights, Dogmatika, Ryzeal, etc.)
  • Two Quick Effects (Main Phase and response) provide flexible multi-turn utility

Weaknesses

  • Requires Ritual Summon to access; not a free or independent summon
  • No standalone combo generation; zero recorded board appearances in 400 decks
  • Lacks personal recovery, protection, or GY synergy outside archetype support
  • Card economy is net-neutral; negation effect is purely reactive and defensive
  • 2000 ATK is modest for an 8-Level Monster; entire value derives from Megalith synergy

Counters / choke points

  • Negation of the discard effect (Crossout Designator, Forbidden Droplet) stops ritual extension
  • Graveyard banishment (Macro Cosmos, D.D. Crow) starves the negation effect of fuel
  • Non-targeted board wipes (Lightning Storm, Dark Ruler No More) completely bypass negation
  • GY exclusion effects (Despia Tragedy, dimensional traps) prevent efficient repeat usage

Best use

Ritual chain extender and reactive targeting negation. Decks: Megalith, Impcantation, Gem-Knights, Dogmatika, Ryzeal. Suggested copies: 2.

Evidence & gaps

  • Verified: 100% inclusion in all 400 Megalith decks sampled; Avg 2.02 copies per deck with standard 1–3 distribution (no garnet signature); Card text unambiguous: discard tributes for Ritual Summon, negation targets opponent activation; 99.5%+ co-occurrence with Megalith core cards (Bethor, Phul, Hagith, Unformed, Ophiel, Phaleg); Appears in 40+ distinct archetypes including Impcantation, Gem-Knights, Dogmatika, Ryzeal, Drytron, Nekroz; No illegal formats; legal in TCG, OCG, and MasterDuel
  • Observed: Megalith archetype accounts for 56.8% of inclusion (37% + 19.8%); Secondary homes: Impcantation 9.5%, Mitsurugi 5.5%, Dogmatika 5%, Ryzeal 3.8%; Ash Blossom co-occurrence at 57.8%, indicating use across tier levels; Zero combo board appearances despite 400 deck sample (consistent with enabler role); Usage statistics show 100% inclusion in Megalith (gameplay 7 and 6), 57% in gameplay-4 variant
  • Inferred: Discard effect functions as a ritual chain extender, enabling higher-level Ritual Summons; Negation effect provides targeted activation shutdown, protecting board from single-target effects; Card is an archetype-dependent enabler, not an independent combo driver or starter; Level-8 body retains Ritual and Synchro material value even when negated; Resilience depends on Megalith tutors, GY management, and archetype redundancy
  • Data gaps: No combo board data recorded (expected for ritual enabler but limits combo-conversion confidence) No guide mentions (typical for archetype support cards but removes contextual confirmation) No banlist restrictions listed (assumed 3 copies unlimited across all formats) No ruling complications noted (timing is straightforward; no edge cases documented)











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